Rogue Skills > Dagger Charge Series
Spinning Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Short distance physical attack.
Level
MP
Description
Mastery
SP
1
12
Physical Attack Power 20-24 (+87%)
4
2
2
16
Physical Attack Power 29-36 (+87%)
8
6
3
20
Physical Attack Power 40-49 (+87%)
12
15
4
24
Physical Attack Power 52-64 (+87%)
16
30
5
29
Physical Attack Power 66-81 (+87%)
20
53
6
35
Physical Attack Power 82-101 (+87%)
24
89
7
42
Physical Attack Power 101-123 (+87%)
28
126
8
49
Physical Attack Power 122-149 (+87%)
32
172
9
57
Physical Attack Power 145-177 (+87%)
36
226
10
67
Physical Attack Power 172-210 (+87%)
40
280
11
77
Physical Attack Power 202-246 (+87%)
44
355
12
89
Physical Attack Power 235-288 (+87%)
48
431
13
102
Physical Attack Power 273-334 (+87%)
52
520
14
117
Physical Attack Power 316-386 (+87%)
56
623
15
133
Physical Attack Power 364-445 (+87%)
60
726
Total SP:
3654

Wounds Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Downward physical attack.
Hemorrhage chaince 50%. Lasts 30 Seconds.
Level
MP
Description
Mastery
SP
1
27
Physical Attack Power 34-42 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
10
9
2
33
Physical Attack Power 46-56 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
14
21
3
41
Physical Attack Power 59-72 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
18
41
4
48
Physical Attack Power 74-91 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
22
71
5
57
Physical Attack Power 91-112 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
26
105
6
68
Physical Attack Power 111-136 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
30
144
7
80
Physical Attack Power 133-163 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
34
199
8
93
Physical Attack Power 158-193 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
38
253
9
108
Physical Attack Power 186-228 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
42
318
10
125
Physical Attack Power 218-266 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
46
393
11
143
Physical Attack Power 254-310 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
50
468
12
164
Physical Attack Power 294-359 (+87%), Down-attack damage increased by 50% and Hemorrhage (87)
54
571
Total SP:
2593

Scud Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Adds a short boost in movement speed.
Lasts 15 Seconds.
Level
MP
Description
Mastery
SP
1
30
Speed of travel increased by 40%
10
9
2
63
Speed of travel increased by 50%
20
53
3
109
Speed of travel increased by 60%
30
144
4
173
Speed of travel increased by 70%
40
280
5
259
Speed of travel increased by 80%
50
468
6
374
Speed of travel increased by 90%
60
726
Total SP:
1680

Screw Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Short distance physical attack with a chance to stun target.
Stun 2nd grade with 30% chance. Lasts 5.0 Seconds.
Level
MP
Description
Mastery
SP
1
44
Physical Attack Power 66-81 (+173%)
20
53
2
53
Physical Attack Power 82-101 (+173%)
24
89
3
63
Physical Attack Power 101-123 (+173%)
28
126
4
74
Physical Attack Power 122-149 (+173%)
32
172
5
86
Physical Attack Power 145-177 (+173%)
36
226
6
101
Physical Attack Power 172-210 (+173%)
40
280
7
116
Physical Attack Power 202-246 (+173%)
44
355
8
134
Physical Attack Power 235-288 (+173%)
48
431
9
153
Physical Attack Power 273-334 (+173%)
52
520
10
176
Physical Attack Power 316-386 (+173%)
56
623
11
200
Physical Attack Power 364-445 (+173%)
60
726
Total SP:
3601

Combo Blow Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Three short distance physical attacks.
10% chance to inflict Blunting effect each shot.
Level
MP
Description
Mastery
SP
1
252
Physical Attack Power 172-210 (+122%)
Blunting (4th grade)
40
280
2
291
Physical Attack Power 202-246 (+122%)
Blunting (5th grade)
44
355
3
335
Physical Attack Power 235-288 (+122%)
Blunting (5th grade)
48
431
4
384
Physical Attack Power 273-334 (+122%)
Blunting (6th grade)
52
520
5
439
Physical Attack Power 316-386 (+122%)
Blunting (6th grade)
56
623
6
501
Physical Attack Power 364-445 (+122%)
Blunting (6th grade)
60
726
Total SP:
2935

Prick Active
Skills Required: None
Weapons Required: Requires a Dagger.
Description: Powerful attack with a chance to cause hemorrhage or stun effects. Consumes 10% of HP. Cannot be used if HP is below 10%.
30% chance to inflict Hemorrhage effect and 10% to stun.
Hemorrhage lasts 30 Seconds, Stun lasts 10 Seconds.
Level
MP
Description
Mastery
SP
1
300

Physical Attack Power 172-210 (+390%)
Hemorrhage and Stun (4th grade)

40
280
2
348
Physical Attack Power 202-246 (+390%)
Hemorrhage and Stun (5th grade)
44
355
3
400
Physical Attack Power 235-288 (+390%)
Hemorrhage and Stun (5th grade)
48
431
4
460
Physical Attack Power 273-334 (+390%)
Hemorrhage and Stun (6th grade)
52
520
5
526
Physical Attack Power 316-386 (+390%)
Hemorrhage and Stun (6th grade)
56
623
6
600
Physical Attack Power 364-445 (+390%)
Hemorrhage and Stun (6th grade)
60
726
Total SP:
2935

Mortal Wounds Active
Skills Required: Rogue 8-2 [Lv:12]
Weapons Required: Requires a Dagger.
Description: Downward physical attack three times.
20% chance to inflict Hemorrhage each shot. Lasts 30 Seconds.
Level
MP
Description
Mastery
SP
1
399
Physical Attack Power 364-445 (+115%)
Down-attack damage increased by 50% and Hemorrhage (6th grade).
60
726
Total SP:
726

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